Q: How can I make myself admin on the server?Ī: We have a complete guide for setting up Admin status on a dedicated server here: Dedicated Servers | Space engineers () Client-side scripts won’t be executed.Ī: Really anything from skyboxes, animations, planets, asteroids, and other types of visual mods up to LCD scripts, new blocks, and production mods. Mods with scripts will work on Dedicated servers, but only if their code is written server-side only. Mods containing just data will work without any changes. Q: Is it possible to use mods from PC on Xbox?Ī: Most likely yes. Though, if PC players want to share the worlds with Xbox players, it has to be considered only mod.io items will be available there: Worlds can mix mods from both steam and mod.io. When publishing, players can select which service to publish to, and the game will remember the workshop ids from both services: In the Workshop browser, players can select which workshop they would like to browse – either Steam or mod.io: In the workshop and blueprint screen, both mod.io and Steam items are listed side by side, marked properly, with the ability to filter them: This increased integration should make Mod.io considerably easier to interact with. Now PC players can more easily access and better utilize Mod.io. We have added mod.io support to all in-game screens accessing the workshop. Mods can be added to a dedicated server by following the illustrated instructions provided – Dedicated Servers.
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